Video Games

A Quick Look at Hover: Revolt of Gamers

Usually when you see the word Kickstarter from an unknown developer, alarm bells start ringing, considering the spat of Kickstarter disasters during 2013 and the beginning of this year. Like Comcept’s Kickstarter project, Mighty Number 9 before this, Hover: Revolt of Gamers appears to be one of the rare projects that might actually transpire into an actual game.

3 young developers, who go by the unit name Fusty Game, with help from Midgar Studios, plan to bring us a futuristic free running game set in futuristic universe seemingly pulled straight from the set of Jet Set Radio.

Hover, has been in development since 2013 and Fusty Game began searching for further funding in late April this year. After a successful run, earning over $116k, the game was confirmed to continue development.

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Fusty Game describes Hover: Revolt of Gamers as “halfway between the crazy universe from Jet Set Radio, the interactivity of a Mirror’s Edge and inspired by movies like the 5th Element or Star Wars.” 

They’re not far from the point. As you can see in the gif above, the game looks like a HD and polished Jet Set Radio game, that has the fluidity and possibility of Mirror’s Edge. Neither of these things are bad traits to inherit though, as both are considered to be cult classics of their respective generation. It also appears that Hover takes inspiration from old Tony Hawk games, as you can also see points being tallied up for tricks like grinding.

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The story is fairy simple, you in charge of a band of Gamers (yes as in people who play computer games) who are revolting against the oppression and the anti-video-games laws that rule the city. You’ll have to free citizens, infiltrate control centers, retrieve confiscated gaming consoles and dethrone the Mayor, who is the cause of the video game ban. As you progress though the game, you’ll recruit new Gamers and also gain experience points to improve their stats, although this hasn’t really been shown off yet.

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Control-wise, Fusty Game is promising a quick handling system, with minimal amount of buttons while also not lacking in skill. A bit of a mouthful but essentially means like it’ll control like Mirror’s Edge, but with all the unnecessary bits trimmed off. PC gamers have also been offered full control support, as well as mouse and keyboard. You’ll also be supported if you plan to get Oculus Rift as well. The Wii U version, which was a stretch-goal, will also take advantage of asymmetric gameplay.

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One last similarity to Jet Set Radio is probably the biggest and most obvious. Hideki Naganuma, JSR composer is also composing Hover’s soundtrack. His Jazz-Funk style is perfect match for Hover and while we haven’t heard anything from this soundtrack yet, it’s sure to live up to the standard of JSR.

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We’re hoping to get to a go at the alpha in December and will be sharing our thoughts when we go hands on with it. The release dat e is slated for April 2015 and is set to be released on PC, PS4, Xbox One and Wii U.

Want more info? Check out the kickstarter page!

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